Originally announced in for a planned release in on the PlayStation 3, The Last Guardian suffered various delays and setbacksleading to speculation that the project had been canned entirely. The game finally resurfaced last yearnow a PlayStation 4 title with a release date of October One final delay later and here we are. The Last Guardian is a real game, with a box and everything. Considering development began inthat means Team Ico has spent nine years creating The Last Guardian. Normally a development cycle that long might indicate sweeping changes made to the game between its debut and release, but not here.
As explained by game director Fumito Ueda following the E3 re-revealthe game he and his team were building demanded too much of the PlayStation 3 hardware. Bloom lighting pleasantly washes across crumbling ruins slowly being reclaimed by nature. The sparse musical score lies dormant, awaiting moments of tension or dramatic import to make itself known. The last guardian playthrough protagonist is a young boy who must make his way through a sprawling fortress riddled with mysterious inhuman enemies using a combination of platforming and puzzle-solving skills. The Last Guardian could very well have been Ico 2if not for its massive co-star.

The Last Guardian opens with our human protagonist waking on the floor of a massive cavern with no memory of his arrival. Beside him, taking up a substantially larger patch of cave floor, is a gigantic horned and feathered house cat. Realizing the beast is wounded and hungry, the boy scavenges a few barrels of food, pulls broken spears from its hide and removes the chain binding it to the cavern floor. From that point forward, the pair are nigh inseparable. At first their interactions are basic.
Trico follows the boy as he explores. Sensing some hidden food, the creature sits in front of a high ledge, allowing the boy to clamber up its body, Shadow of the Colossus style. After freeing the food the boy finds a passage hiding a shield covered with glowing symbols. As the game progresses, so does the relationship between beast and boy.

When stone soldiers begin to appear, threatening to drag the boy into some strange netherspace, Trico defends his friend ferociously, tearing into the enemy. Then things get complicated. Nearly two hours in, I gained the ability to issue commands to Trico. By holding down the R1 button and either moving or pressing buttons, I was now able to suggest where Trico might want to move or jump or whatnot, should he feel so inclined. For better and for worse, Trico has a mind of his own.
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Before this point, gameplay was relatively simple. Enter a room, find the way to the next room.

If enemies are present, determine how to get Trico into their proximity. If you see a lever, pull it. Pretty simple stuff. Sometimes Trico is perfect.
The last guardian complete walkthrough
Good thing we had all of that practice being patient, right? The unpredictable AI can make for some frustrating moments, but that frustration only enhances the illusion that this strange cat-beast is a living thing. I am not irritated with a video game. I am irritated with my large feathered friend.
The last guardian walkthrough: complete visual guide, all puzzles solved, trico commands, more
In an unearthly castle filled with sinister animated armor, accompanying a small boy with single-tone skin and simple features, Trico is the most realistic creature in The Last Guardian. He moves like a real animal. His feathers shift with his skin as he p along.

Before he jumps he shifts weight between his back legs and hunches down like a cat. When I clamber atop his head and pet between his ears twitch appreciatively.

Despite his bouts of mercuriality, I counted on the beast. The Last Guardian is a slow and thoughtful game. The player spends most of their time opening up paths for Trico through platforming and puzzle-solving. While the boy becomes slightly more active in battles as the game progresses, his main concern is making sure his companion can reach their easily-avoidable enemies in order to swat them down.
Should the boy be captured, escape is just a rapid button mashing away.
The last guardian walkthrough: complete visual guide, all puzzles solved, trico commands, more
Time and time again the magnificent beast saved my life, risking his own to remain by my side. The lengths Trico goes to demonstrate his dedication are inspiring. If he wants to spend a couple of minutes sniffing a tower, who am I to deny him?
The Last Guardian is about two lost souls becoming one, and the strength and joy found in that conjunction.

As with any relationship, there is work involved. This sounds like the video game equivalent of walking my beagle every morning. The A. By Mike Fahey.
The last guardian walkthrough
Holding a feather is not something you do in this game, so consider this art a game case exclusive scene. The Last Guardian screenshot released in The Last Guardian screenshot taken during my review playthrough.

Trico has a knack for squeezing through small spaces. And everywhere the little boy went, Trico was sure to go. As with many aspects of the game, these instructions are purposefully vague. And the award for most realist cat-bird-creature anus goes to. Afraid of heights?

Note the sarcastic extra Os. Who could say no to that face?