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Sorry about how long it's been since the last update post; I've been feeling quite exhausted and under the weather for the past few weeks, but thankfully I'm starting to feel a bit better now. My plan for the next few updates are to do the following: - v0. What I'm planning to get added for this upcoming mini update of v0.
Finish content for the Farmer's Market in Elis 2. Add the next stage of the main quest meeting Minotallys 3. Fix bugs and get some PRs merged. I'm hoping to get the points above finished by this time next week, at which point I'll release v0. I'll also make another post on Monday to let you know how things are going. Sorry that this release took so long.
I've been a little unwell over the past week, and so I've been unable to get everything that I wanted to into this release. Everything in this version is pretty much as it was last Thursday, as I've been almost completely unable to get anything done over the past week. There's still placeholders and unfinished content.
I'll get it finished off as a public mini-update as soon as I can, but I'm unlikely to be working on LT for the next week or so or until however long it takes for me to be feeling better. Sorry that my health is affecting LT's development, but it's quite hard to get into the mood to write content while feeling like this. I'll make an update post to let you all know how things liliths throne going in the middle of next week. Sorry again for the state of this release. This is still an alpha, and contains bugs and half-finished content!
Pre-zipped: Mega. Full folder: Google Drive.
As many of you might have expected, it's looking like v0. It's been taking me a while to get new Liliths throne content added and written, and so I'm still a way off from getting the update into the state that I want it to be in for release. It will likely take me another week to get v0. For now I'll say that I'm expecting it to be out on Friday, 9th Julyalthough there's always the slight possibility of it taking a little longer than that. There's no hold up in progress this time from any engine work or things like that; it's just that adding new content sometimes takes a little while.
Welcome to the lilith's throne wiki
There should be several new characters to interact with in this next version, so hopefully this wait will be worth it. I'll make another post early next week to keep you updated on progress, so I'll see you again then! Over the past few days I've mainly been focused on getting some bugs and other minor things sorted out, as well as adding NPCs and content to the Farmer's Market and 'The Centaur's Sword' tavern in Elis.
I've still got quite a lot left to add before 0. I'll make another post around Wednesday next week to give you a more detailed rundown of what I've got done and what's still left for me to do, so I'll see you again in that post! Now that all of the preview versions are completed, I'm moving on to start liliths throne on the public release of version 0.
I think that adding all of that will take me up to and probably a little past the end of June. I'll make a progress post at the weekend liliths throne let you all know how much I've got done, so I'll see you again then! As you all know, this version was originally planned to just have Meraxis's placeholders filled out and the demonic centaur encounters added to the Foloi Fields. I ended up adding a little more than that, which is why this mini update took me a couple of weeks to get released instead of just one. Provided that I don't need to make a hotfix, the next version will be the public one of 0.
Oh, and this version is '0. I'll make another post at the start of next week to outline my plan for v0.
Important note: This update includes the following bug fix: 'NPCs who have sexual histories with the player are now fully deleted when removed from the game, instead of simply being moved to the generic holding tile.
This will retroactively apply when loading into this version, and should help to cut down on save file size and end turn lag. Just to be safe, I advise you to make a backup of your saves before loading into this version, in case this bug fix damages your save file in liliths throne way!
If you do encounter such an issue, please let me know about it and I'll get it fixed as a priority. This is just a really small post to let you know that I've got almost everything ready for the mini preview update of v0. I just need to get the demonic centaur encounters finished, and as soon as I've got that done I'll get it pushed to github and make a post to let you know.
I'm expecting this to take me just a couple of days, and if it's not completely ready by Friday evening, I'll get it out to you then anyway with placeholders. Thursday, 22 July Plan for v0. Hello once again, Sorry about how long it's been since the last update post; I've been feeling quite exhausted and under the weather for the past few weeks, but thankfully I'm starting to feel a bit better now. Fix bugs and get some PRs merged I'm hoping to get the points above finished by this time next week, at which point I'll release v0.
Labels: 0. Friday, 9 July Version 0. Hello again, Sorry that this release took so long. Added additional 'startingImmobilisation' liliths throne to sex manager definitions, allowing you to define characters as starting a sex scene in an immobilised state.
Externally defined Dialogue Nodes now support parsing for the 'index' element of their responses. Added actions to the food and drink stalls in the middle of the Farmer's Market. Added 'Fae' and 'Silvia' as two new characters futa foxtauress sisters in the Farmer's Market who sell clothing. Added 'Kazik' as a character male ferret-boy who runs a jewellery stall in the Farmer's Market. Added 'Yui' as a new character female jorogumo who runs a sex toy stall in the Farmer's Market. Sex: Added 'armpit slut' and 'armpit lover' fetishes, along with related fetish tease attacks.
Added 'bondage bitch' and 'bondage applier' liliths throne, which are now associated with the tail, tentacle, webbing, and Witch's Seal restricting sex actions. Other: Added 'Dominion', 'Submission', and 'Elis' tabs to the 'map' menu in the phone to make map a little tidier.
Demon, lilin, elder lilin, and angel essence is now tagged as heavy contraband, so Vicky no longer sells it. Bugs: Parsing fixes.
Fixed Meraxis always liliths throne to you as her sibling after impregnating her. Fixed bug where spinneret depth wasn't being loaded properly, causing it to reload to the default depth every time you loaded a saved game. Fixed bug where the game's dialogue would randomly fail to parse in some scenes, resulting in ' Error in conditional parsing! NPCs are now only fully deleted after any pregnancies and incubations related to the player have been resolved, which should fix some issues with offspring birth dates and missing information in the pregnancy stats screen.
Fixed issue where deleted NPCs would cause pregnancy stats, offspring map names, pregnancy tester dialogue, and the debug offspring menu to either throw errors or display as 'Unknown' or '??? Fixed extremely rare bug where it was still possible to impregnate a character who had 0 chance to be impregnated. Takahashi now correctly wears a lab coat while in her lab in the citadel.
Fixed issue where trader responses defined in external dialogue nodes wouldn't work. Fixed issue with the 'NPC. Fixed issue where selecting a disabled action i. Externally defined sex managers now correctly handle all missing elements which are tagged as being 'optional'.
Fixed another issue in externally defined sex managers where the 'slotsAvailable' element's 'slot' elements were not parsing code. Externally-defined dialogue nodes will now parse the 'colour' element within 'response' elements, allowing you to use conditional statements and such in them. Fixed issue where characters would not get the 'frustrated' status effect after finishing sex without orgasming if they'd orgasmed within the last 24 hours.
Fixed issue where error log would sometimes display parsing errors when loading a game. Added missing quick sex descriptions for tongue-armpits focus.
Fixed raccoon hair covering being associated with raccoon fur i. Fixed bug with random attackers always spawning as feminine. Thursday, 1 July More Progress News. Hello again, As many of you might have expected, it's looking like v0. Friday, 25 June Progress News. Hello once again, This is just a small post to keep you all updated on how things are progressing towards 0.
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Tuesday, 22 June Plan For Version 0. Hello again, Now that all of the preview versions are completed, I'm moving on to start work on the public release of version 0. Friday, 18 June Version 0. Hello once again, As you all know, this version was originally planned to just have Meraxis's placeholders filled out and the demonic centaur encounters added to the Foloi Fields.
PR by Maxis Increased script performance by adding a memoization cache to compile scripting engine scripts.